The game launched in open beta in the US for Sony’s PSVR headset when it released back in 2016. In 2015 Studio Roqovan (then named Reload Studios) raised $4 million to make the game a reality. It featured optional VR support set in a cartoonish version of the Second World War. World War Toons will launch later this year for PlayStation VR and other platforms.World Wars Toons, one of VR’s earliest hopes for a great first-person shooter (FPS), is no more as developer Studio Roqovan closes its doors. You're committed to this."Īs for its exact monetization plans, Reload only would go as far to say that they would be "very explosive and colorful," which sounds better than "pay to win." Because nobody would be stupid enough to go that route, right? ![]() You know that it's not going to pick up overnight. It's something that you plan from the beginning. Long-term success of the game is also part of the decision, and it's something that CEO James Chung had in mind for the game from the start: ![]() You can see the full stream embedded at the bottom of this article, but the main reason given for the F2P implementation is to build a large enough player base so that matches can be found at any time of the day or night and matchmaking times are short. Reload Studios' cartoony VR shooter World War Toons will be free-to-play when it launches later in 2016, and the developers took to Twitch recently to explain their motivations in a livestream.
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